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Schedule

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Schedule Industry Gaints 2011

Saturday June 25th Schedule
Time
Presentation

Speaker
Room #
9:30 am
  Opening
                     Main Theater
9:30 am
  Journey of an Animator: My Path to Disney
  Chad Sellers
 
10:30 am
  Modular Environment Design: How I Learned to Stop Worrying and Love the Grid   Kevin Johnstone
 
11:30 am

Student Competition Winners Revealed!
ABOSG
9:30am - 11:30am   Using Life Drawing Skills for Character and Story Development    Ronnie Williford   Projector Room
LUNCH
 
1:00 pm

Getting Yourself Noticed: How to Make Yourself Ten Times More Employable
Allan McKay
                Main Theater
2:00 pm   Surviving the Industry through Community and Education   Jason Manley
 
3:00 pm

Trends and Prospects for Gaming Media and Presentation Technology

John Carmack

4:00 pm
  Panel Discussion   Panel w Rita Street
 
1:30 pm - 3:30 PM   Using Life Drawing Skills for Character and Story Development   Ronnie Williford    
             
* After party for Paid ABOSG Members, Guests and Speakers.  

 Sunday June 26th Schedule
Time
Class Subject
Speaker
Room #
01:00 pm - 03:30 pm
  World Development  + Environmental Art for Games
  Robby Lamb
  Lobby
01:00 pm - 03:30 pm   ZBrush across Multiple Industries
Paul Gaboury    Projector Room
01:00 pm - 03:30 pm   Careers in Game Development Panel
  Brett, Kevin, Jason
   Green Room
01:00 pm - 03:30 pm
Visual Effects for Hollywood Blockbusters

Alan McKay

 Room 1
01:00 pm - 03:30 pm   Developing Intelectual Properties   Rita Street    Room 2
             

             
03:30 pm - 06:00 pm   CG Workbooking as Compositional Layout   Norma and Johan Klingler
   Room 2
03:30 pm - 06:00 pm   Force! Drawing for Animation
  Mike Mattesi
   Projector Room
03:30 pm - 06:00 pm
Finding Your Cartoon Voices
Bettye Zoller & J Schuh

 Lobby
03:30 pm - 06:00 pm   Finding Your Voice: Demystifying the Journey Towards Individual Style   Francis Vallejo    Room 1